Affective and poetic knit for network learning
I was part of the "Aprender Brincando" project team in the 2nd Iberoamerican Laboratory of Public Innovation (#LABiCBR) that has been carried out in Rio de Janeiro (Brazil). We developed a game for children to learn numbers in binary code.
A brainstorming process was carried out, which generated a series of proposals to develop an object that could help children to learn interactively.
The aim of the project was to develop a methodology that encourage children to exercise building collaborative knowledge.